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The Forest Public Alpha


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DESCRIPTIONAs the lone survivor of a passenger jet crash, you find yourself in a mysterious forest battling to stay alive against a society of cannibalistic mutants. Build, explore, survive in this terrifying first person survival horror simulator.
INFORMATIONPublisher: Endnight Games Ltd
Developer: Endnight Games Ltd
Genre: Action, Adventure, Early Access, Indie,Simulation
Release Name: The.Forest.Public.Alpha.v0.01.Cracked-3DM
Size: 1.08 GB





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Prison Architect Alpha 13 FULLY CRACKED


I've been designing some prisons recently. Well, I can scratch another item of my list of sentences I never expected to utter. I've been running them, too. Actually, facilitating the running of them, more often than not. I suspect that actual prison architects have a lot less hands-on time with functioning penitentiaries, but I don't know any to ask. 
I'm not sure why, but I thought it might be a good laugh, this whole Prison Architect lark. It's probably rather telling about my lack of experience with the prison system that I actually expected whimsy. I feel a bit foolish now. Like someone drinking toilet wine.

I started my first day of work with the best of intentions. I'm going to make the best darned prison in all the land, I thought to myself. I was looking forward to getting stuck in. Contrary to my real-life proclivities, I'm rather fond of management, and, indeed, micro-management in these here videogames. It is, as they say, my bag.
I had buckets of cash, a huge plot of land, and eight inmates arriving in a day. Luckily, construction workers are rather diligent in Prison Architect, so that left me with more than enough time to create the bare essentials. 
In a letter from some Prison CEO chap -- he had a mustache and thus appeared legit -- I was advised to construct a large communal holding cell instead of individual cells. The goal was to save money and time as I was just starting up. Sound advice, I thought, and I took it to heart. I was quite literally whistling as I worked, and things were coming together rather nicely.


                          
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Dragons Lair Remastered


If you're going to remaster Bambi and Dumbo, why not Dirk the Daring? The animated hero of 1983's arcade smash Dragon's Lair was created by ex-Disney animator Don Bluth, and over the years, he's gotten a bit fuzzy. (Dirk has, anyway; we can't speak for Don.) So, it's back to the vaults for a year of restoration from the original Technicolor negative, and the result is the extremely pretty, mega-nostalgic Dragon's Lair HD.
Dragon's Lair was the first arcade game that let you play a cartoon; its hand-drawn scenes played off a laserdisc hidden within the cabinet. Leading Dirk the Daring on his quest to save Princess Daphne from the enormous dragon was a matter of trial and error. If your joystick moves and sword strikes matched the predetermined pattern, you'd survive and see the entire 20-minute adventure play out in 15-second chunks. More often, you'd be out 50 cents in roughly as many seconds.
Showing ever bit of its 1983 heritage, the "make the right choice or you're dead" gameplay is still frustratingly hard. Many times you'll enter a room with no clue what to do and die almost instantly as a monster attacks without warning or a pathway crumbles beneath your feet. It's simply not fun unless you know exactly what to do as soon as you find yourself in each specific scene. If the original arcade timing is too tough, there's an Easy mode, but you're still likely to wonder what you were supposed to do to defeat the Lizard King or exactly which way to leap when the stone floor disintegrated.

                                
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Dragons Lair II Time Warp Remastered


This is the first truly arcade perfect version of the classic Dragon's Lair II: Time Warp. Remastered with stunning MPEG1 video quality, the beautiful Don Bluth animation can be played full screen or within an authentic arcade cabinet window. Princess Daphne has been spirited away to a wrinkle in time by the Evil Wizard Mordroc who plans to force her into marriage. Only you, Dirk the Daring, can save her. Transported by a bumbling old time machine, you begin the rescue mission. But you must hurry, for once the Casket of Doom has opened, Mordroc will place the Death Ring upon Daphne's finger in marriage and she will be lost forever in the Time Warp! Only you can save Princess Daphne... 

Original arcade look and feel in every move: Completely remastered for CD-Rom Relive the arcade experience with spectacular full screen, full motion MPEG 1 Video Multiple levels of difficulty Total scene authentication "Watch" feature to view without playing Feature-film animation by Don Bluth, director of "Anastasia", "The Land Before Time" and "American Tail" System Requirements for Windows Windows XP/2000/Me/98/95 Pentium II 266 MHz 32 MB RAM or more 4X CD-ROM drive DirectX 8.0 compatible, SVGA video card capable of 16-bit color display DirectX 8.0 compatible 16-bit sound card Keyboard/Mouse


                              
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Space Ace Remastered


Yet while several other games were produced and released in a similar fashion, ultimately, Laserdisc was not to be the format of choice for advanced gaming, leaving 'Space Ace' (like 'Dragons Lair' before it) a technological oddity -- not really a video game as traditionally defined, and not really a movie, either. Without falling squarely in one or the other camp, one might assume that the game would have just faded away, but instead it has enjoyed a curiously strong afterlife in recent years, both as a traditional PC-based game and (more successfully) as a light-on-the-interactivity standard-def DVD game.

Following the success of 'Dragon's Lair' in 1982, Don Bluth Studios quickly went to work creating a follow-up that would again rock the arcade world. What emerged two years later was 'Space Ace,' not so much a sequel to 'Lair' but its cosmic cousin. It transposed the same basic story and gameplay to a futuristic setting, with players once again navigating an intrepid hero, Space Ace, through various scenarios while trying to rescue the beautiful damsel-in-distress Kimberly from the clutches of the dastardly Commander Borf. 'Space Ace' also utilized the identical technology of 'Lair,' with its unique hybrid of traditional hand-drawn animation, simple player joystick commands and a LaserDisc engine driving the the whole shebang, turning 'Space Ace' a truly one-of-a-kind creation.


                                    
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THE KING OF FIGHTERS XIII STEAM EDITION



Zoomy pictures, music that sounds like bees trying to emulate Brian May, and punches that seem to be part of the CERN program. It can only mean it’s a Japanese fighting game, and it’s coming to the PC. Confession: I have no idea what I’m looking at, but if you’re excited to learn that THE KING OF FIGHTERS XIII will be on Steam next month then I’m happy for you. It’s not the most populated of genres, particularly on the PC, so this probably calls for some sort of celebration. This is apparently the thirteenth in the series, which means you’d have to use your toes if you wanted to count up all the games. Trailer and info below.

SNK puncheriser will have 36 fighters, 3-on-3 team battlers, and most importantly for the PC there’s an online mode which claims to have “vastly improved netcode”. The one thing I do know about fighting games is that latency is the final boss, so here’s hoping that the new netcode can make the game playable. Here’s the trailer that leaked last week. We didn’t report on that.


                           
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Formula Truck Simulator 2013


Despite coming with plenty of fresh content and features and being a completely separate title, the new version is free for everyone who bought the initial Formula Truck title!As the name suggests, Formula Truck 2013 simulates the 2013 season with the new trucks, some of which have been extensively modified relative to their 2012 counterparts.2013 also adds two new extra-calendar tracks – Campo Grande and Santa Cruz do Sul. More is to come.Every front has received some level of attention to smooth any remaining rough edges from the original Formula Truck.Physics have been adjusted to latest 2013 specs and data, with wear&tear of engines, tires and brakes also fine-tuned for more realistic behavior.


AI has also been adjusted so the AI trucks behave better and more consistently, adopting more reasonable strategies – no more pitstops in full distance races with normal tire and fuel multipliers.A lot of work has been done to enhance road surface and terrain details, in general and specifically to each track – bumps, grip levels, grass, curbs – everywhere you can put a wheel in has a greater depth of detail – and depending where and how you put it, the smoke / dust clouds can be massive!
Another new feature is a (non-dynamic) racing line – step offline, and feel the loss of grip through the FFB as you kick up a cloud of offline dirt – careful not to outbrake yourself there!


                                  
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