I recently got a copy of Police Simulator 2, published by Exalibur Publishing and designed by Cyberphorex, and I've been playing it on and off for the past few days. I'm usually a sucker for any kind of simulation game and when I got this, I decided to give it a try right off the bat. The game doesn't offer too many modes, well, it has one mode to be correct. That mode is pretty much the campaign mode to say, you're given three difficulties to select, and after you pick one, you're on your way to controlling the police. I'm pretty sure Ice Cube would be proud. Oh, no, wait, it's not the 90s anymore. What? Back to the review!
The game starts off slow, giving you the basic tutorial objectives, and after that, you're on your own. The most fun I have with the game is hiring police officers and setting up patrol routes for them, I don't know why, but I really enjoy doing that. Doesn't take much to amuse me. As the game progresses, you can buy various vehicles for your officers to ride in, including standard patrol cars to helicopters and SWAT vans. Just like vehicles, you can also buy different police units as you unlock them, such as SWAT, and you unlock some undercover agents which can be useful for tracking criminals down in the streets. You can also place some surveillance cameras and speed traps to help with cases and the traps are an easy way to make some cash.
The graphics of the game aren't too amazingly awesome, but for a simulation game, I don't really care about that too much personally. The game seems to chug a bit for me whenever I zoom out too much, but that could just be me. I would have changed the graphic quality, but I couldn't find the option to change it, the only options I found were just to change the volume of the game and exit fullscreen.

